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Geometry Dash Back On Track
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Geometry Dash Back On Track
Leap, launch, and soar in Geometry Dash Back On Track! Master yellow pads, secret coins, and flying as your reflexes and rhythm are put to the test.
Overview
Geometry Dash Back On Track is the second level in both Geometry Dash and Geometry Dash Lite, and it marks a noticeable bump in complexity. The level introduces the yellow jump pad, which sends your cube soaring—sometimes into safety, sometimes into danger. Around the halfway point, you're thrown into ship mode, navigating narrow spaces mid-air. This transition trains your precision and prepares you for more advanced levels ahead.
Gameplay Tips
- Master the yellow pads: Learn their bounce strength and when to avoid them—timing is everything.
- Let the music guide you: The beat isn't just for style. Tap in rhythm to line up your jumps perfectly.
- Fly smoothly: During the ship sequence (49%–66%), gentle taps help you stay in control through tight passages.
- Use practice mode smartly: Drop checkpoints near tough spots to refine your technique without restarting.
- Tap with purpose: Avoid rapid tapping—some jumps need space and patience to land correctly.
Quick Facts & FAQ
What makes Back On Track harder than the first level?
It adds height-based challenges with yellow pads and introduces flying for the first time.
How many jumps are required?
At least 86 jumps over a total of 84 seconds.
How many secret coins are in Back On Track?
Three—each requiring different skills to collect.
Was it always an Easy level?
No—Back On Track was originally rated Normal before the 1.9 update.
Do gravity portals appear here?
Yes, but only through a secret coin path. They’re formally introduced in Dry Out later on.