Geometry Dash Very Hard CLG
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Test your skill in Geometry Dash Very Hard CLG—where sharp reflexes, precise timing, and fearless focus are the keys to conquering its trap-filled chaos.

Geometry Dash Very Hard CLG is a classic level created by FunnyGame, a builder known for shaping early Geometry Dash history. Released in the Fusion Pack, it’s a bold reimagining of Can’t Let Go, keeping the original music but reinventing the gameplay with traps, sync-based design, and innovative mechanics.

Gameplay Breakdown

  • First Cube (0–29%): A trap-filled opener with fake paths and hidden jumps. Memorization is key, especially the two yellow rings at 14%.
  • Blackout Cube (29–57%): A darkened section with blind jumps and sudden obstacles. Timing the six yellow orbs before the transition is critical.
  • Blackout Flight (57–71%): A narrow ship segment requiring steady control, reminiscent of Time Machine’s toughest flights.
  • Ball (71–85%): Early use of Ball Mode, easier than other parts but still demanding precise timing.
  • Ending Cube (85–100%): A lighter final stretch leading to the classic congratulatory message: “Your Great!!!”

FAQ

What does “CLG” stand for?

Can’t Let Go, the original Geometry Dash level whose soundtrack is reused here.

Why is it called “Very Hard”?

It was rated Very Hard in version 1.2. Today, it’s considered an easy 8★ level by modern standards.

What makes the level challenging?

Hidden traps, fake paths, blind jumps, and strict timing—especially in the cube, ship, and ball sections.

What’s special about this level?

It was the first sync-based level, where gameplay is tightly matched to the music—a groundbreaking design at the time.

How popular is Geometry Dash Very Hard CLG?

With 5 million+ downloads and over 270,000 likes, it remains one of FunnyGame’s most iconic creations.

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